ZedJ

Xe-LP Feature Set: DirectX FL 12_1 with Variable Rate Shading

Kicking off the proper part of our architectural deep dive, let’s start with a quick summary of Xe-LP’s graphics feature set. I call this a quick summary as there is unfortunately not a whole lot new to talk about here. From an API-level perspective, Xe-LP’s feature set is going to be virtually identical to that of Intel’s Gen11 graphics. Not unlike AMD with their RDNA1 architecture, Intel has decided to concentrate their efforts on updating the low-level aspects of their GPU architecture, making numerous changes downstairs.